filetama.blogg.se

Endless space sower ships
Endless space sower ships













endless space sower ships

Their technologies are not unlocked at the start of the game instead, a cooperative quest (Words In Private) will trigger fairly early (Turn 10?) that requires the galaxy to research military technologies. They're massive platforms capable of filling many different roles.

  • Veteran Pilots: +10% Damage on Squadronsīehemoth ships are identical for all factions.
  • Squadron Technicians: +10% Health on Squadrons.
  • Base Cost: x, 5 Adamantian, 5 Antimatter.
  • Targeting Systems: +20% damage on weaponsĬoordinator-role ships are unlocked by researching Split-second Ablatives in Empire Development Stage ThreeĬarrier-role ships are unlocked by researching Liquid Composites in Empire Development Stage Four.
  • Their slots tend mostly toward Weapon Modules. Hunter-role ships are unlocked by researching Applied Cryogenics in Empire Development Stage Three.

    endless space sower ships

    Guardian: Attracts fire from the enemy to protect the other ships.Protector-role ships are unlocked by researching Efficient Shielding in Empire Development Stage Two. Their slots tend mostly toward Defense and Support Modules. Focus: Focuses fire with the flotilla to quickly eliminate ships.Mechanics may vary heavily between factions, see ColonizationĪttacker-role ships are unlocked by researching the Empire 2 tech Efficient Shielding.Only Colonization ships can equip colonization modules. The Unfallen's Vine Ships operate differently than other Colonization Ships, expanding Tendrils over time to adjacent Systems for automatic Colonization. It is outfitted with an expansion support module, and typically no room for weapon modules. The UnfallenĪll factions except The Vodyani begin with some form of Colonization ship. Most factions begin with some form of Colonization ship. Explorer: +100% Probe Recovery (probes "recharge" twice as fast).Only Exploration and Hero ships can equip Probe modules. It has multiple support modules, but limited room for weapon and defense modules. It is outfitted with an engine, Probes, and a basic weapon.

    endless space sower ships endless space sower ships

    Small ships require only 1 command point, but larger and more powerful ships will require more.Įach faction has access to the same set of ship Hulls/Roles, but each has slightly different module distributions, and completely unique hull names and visual design. The number of ships in a fleet is limited to the Empire's max Command Points, which can be increased by technologies in the Military tree. Fleets have the same number of movement points as the lowest Ship in the Fleet. Fleets can engage in Fleet Combat, where they enter into a battle with an enemy fleet. While a lone ship is technically a fleet, they become more powerful when grouped together. An Unfallen Protector ship above a Planet during a battleĪ limited number of ships can be grouped into a single fleet.















    Endless space sower ships